PD Artist does go beyond its little cousin PD Particles, which is primarily made for painting. PD Artist includes many more filters and tools for special effects. It also includes a 3D pipeline for rendering a variety of things such as natural looking terrains and fictitious landscapes, typically based on one or several currently loaded images, from the Main image to the Swap image and even to an image in the custom brush.
The starting image can be a simple black and white or greyscale of dimples and dots or grids, squares and more sophisticated patterns. It can also be plasma-based noisy elevation maps. What you can create from it are a variety of scenes with mountains, endless landscapes that tile and repeat forever until disappearing in the distant fog, or simply make awesome 3D logos too. It’s all starting with an image, whether it’s something you painted yourself, or rendered in another 3D program, or something that you photographed. Pixels are pixels, and the brighter they are, the higher up in elevation they’ll appear. The dark ones will define the lower elevations, such as valleys and canyons, river beds and an abbyss at the edge of your planetary vision.